A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes
Close LP 20 50 3 2 7 11 +2 +5 10 13 20 HL x o o -
Close MP 40
+
40
50
+
50
4 3
(6)
3
14 29 -3 0 13 16 40
+
20
HL x o o -
Close HP 90 200 4 4 21 28 -7 -3 17 21 60 HL x o o -
Close LK 40 50 3 2 8 12 +1 +4 10 13 20 HL x o o -
Close MK 30
+
20
+
20
50
+
25
+
25
4 3
(7)
2
+
2
16 33 -4 -1 13 16 40
+
20
+
20
HL
+
H
+
H
x o o 1st hit cancellable
Close HK 100 200 4 3 18 24 -3 +2 17 22 60 HL x o o Forces stand
Far LP 20 50 3 2 6 10 +3 +6 10 13 20 HL o o o -
Far MP 70 100 7 2 10 18 +2 +5 13 16 40 HL x o o -
Far HP 100 200 6 3 16 24 -1 +3 17 21 60 HL x x x -
Far LK 30 50 4 2 10 15 -1 +2 10 13 20 HL x x x -
Far MK 70 100 7 3 13 22 -2 +1 13 16 40 HL x x x -
Far HK 100 200 11 3 20 33 -5 -1 17 21 60 HL x x x -
crouch LP 40 50 3 3 5 10 +3 +6 10 13 20 HL o o o -
crouchMP 60 100 10 5 12 26 -3 0 13 16 40 HL x x x -
crouch HP 50
+
50
100
+
100
7 2
(6)
2
18 34 -2 +2 17 21 60
+
60
HL x o o 1st hit cancellable
crouch LK 30 50 3 4 8 14 -1 +2 10 13 20 L o x x Low attack
crouch MK 60 100 5 3 11 18 0 +3 13 16 40 L x o o Low attack
crouch HK 90 200 7 4 19 29 -5 D 17 - 60 L x x x Low attack, cannot fast recover
Jump up LP 40 50 6 6 - - - - 8 11 20 H - - - -
Jump up MP 70 100 4 3 - - - - 11 15 40 H - - - -
Jump up HP 70
+
70
150
+
150
5 2
(2)
2
- - - - 15 18 60
+
60
H - - - 2nd hit TBA
Jump up LK 50 50 3 7 - - - - 8 11 20 H - - - -
Jump up MK 80 100 4 6 - - - - 11 15 40 H - - - -
Jump up HK 90 200 4 8 - - - - 15 18 60 H - - - -
Jump forward LP 40 50 3 6 - - - - 8 11 20 H - - - -
Jump forward MP 70 100 5 3 - - - - 11 15 40 H - - - -
Jump forward HP 70 150 5 8 - - - - 15 18 60 H - - - -
Jump forward LK 30 50 4 10 - - - - 8 11 20 H - - - -
Jump forward MK 60 100 5 5 - - - - 11 15 40 H - - - -
Jump forward HK 100 200 4 5 - - - - 15 18 60 H - - - -
b
+
MK
50 50 9 4 16 28 -6 -3 13 16 40 HL x x x -
MK
(during b
+
MK)
50 50 13 3 39 - -28 D 13 16 20 HL x x o -
d,u
+
K
(during b
+
MK, MK)
20xN 50xN 4 4
(2)
1
(4)
2
(4)
1
(5)
1
9
+
15
- - D 17 - 20xN HL x x x Pursuit property
f
+
MK
80 100 15 3 13 30 -2 +1 13 16 40 HL x x x -
df
+
LK
40 50 10 2 17 28 -5 -2 13 16 20 HL x x x 3~11 TBA
df
+
HK
100 200 37 7 5 48 +2 +6 13 17 60 H x x x -
d
+
MK
(air)
60 50 2 3 - - - - 11 15 40 H - - - 1~4 TBA mid attack, Pursuit property, 3TBA
Triangle Jump - - - - - - - - - - - - - - - -
Target Combo 1 40 50 4 3 - - - - 15 18 20 H - - - Pursuit property
Focus Attack LVL 1 60 100 21 2 35 57 -21 -21 15 15 20 HL - - - -
Focus attack LVL 2 80 150 18
+
13
2 35 67 -15 D 21 - 40 HL - - - -
Focus attack LVL 3 120 200 65 2 35 101 D D - - 60 - - - - -
Forward Throw 140 100 3 2 20 24 - D - - 40 1.0 - - - Throw range 1.0
Back Throw 140 100 3 2 20 24 - D - - 40 1.0 - - - Throw range 1.0
Air Throw 150 150 3 2 - - - D - - 40 1.1 - - - Throw range 1.1
Lightning Kicks LK 15xN 20xN 4 - 17 46 +2 +6 20 24 20/10xN HL x x o 1~4 hit cancellable
Lightning Kicks MK 15xN 25xN 7 - 20 43 0 +4 20 24 20/10xN HL x x o 1~4 hit cancellable
Lightning Kicks HK 15XN 30xN 7 - 21 42 -2 +2 20 24 20/10xN HL x x o 1~4 hit cancellable
Lightning Kicks EX 50x4 50x4 4 - 19 35 +1 D 20 24 0/0 HL x x o Pursuit property, 1~4 hit cancellable
Kikkoken LP 50 50 14 100 44 44 -4 0 18 22 20/20 HL x x o charge 55f
Kikkoken MP 60 75 12 77 41 41 -3 +1 18 22 20/20 HL x x o charge 55f
Kikkoken HP 70 100 10 44 41 41 -5 -1 18 22 20/20 HL x x o charge 55f
Kikkoken EX 50
+
50
50
+
50
10 50 48 48 -4 0 18 22 0/0 HL x x o Pursuit property, charge 55f
Hazan Shu LK 100 100 23 2 20 44 -1 +4 20 25 30/40 H x x o Mid attack
Hazan Shu MK 120 150 25 2 19 45 0 +5 20 25 30/40 H x x o Mid attack
Hazan Shu HK 150 200 26 2 20 47 -1 +4 20 25 30/40 H x x o Mid attack
Hazan Shu EX 200 200 26 2 20 47 -1 D 20 - 0/0 H x x o 1~14f invincible, mid attack, cannot quick recover
Spinning Bird Kick LK 40x5 50x5 13 2
(2)
1
(5)
2
(4)
2
(4)
2
10
+
11
57 -2 +2 20 24 20/10 HL x x x Forces stand, Armor break, charge 55f
Spinning Bird Kick MK 30x7 40x7 14 2
(2)
1
(5)
1
(5)
2
(4)
2
(6)
1
(5)
2
10
+
11
72 -2 +2 20 24 20/10 HL x x x Forces stand, Armor break, charge 55f
Spinning Bird Kick HK 30x9 30x9 22 1
(2)
1
(5)
2
(4)
2
(4)
2
(6)
2
(3)
2
(5)
2
(4)
2
11
+
12
93 -4 0 20 24 20/10 HL x x x Forces stand, Armor break, charge 55f
Spinning Bird Kick EX 30x4
+
50
50x4
+
100
6 2
(1)
2
(3)
2
(4)
2
(3)
2
9
+
9
44 -18 D 20 - 0/0 HL x x x 1~7f invincible, Pursuit property, Armor break, charge 55f
Super Combo LP 30x8
+
100
0 1
+
1
2
(13)
1
(3)
1
(5)
1
(3)
1
(5)
1
(3)
1
(5)
1
(17)
2
 ??? 115 -31 D 20 - 0/0 HL x x x 1~3f invincible, Pursuit property, charge 55f
Super Combo MP 30x8
+
100
0 1
+
1
2
(13)
1
(3)
1
(5)
1
(3)
1
(5)
1
(3)
1
(5)
1
(17)
2
128 -44 D 20 - 0/0 HL x x x 1f invincible, Pursuit property, charge 55f
Super Combo HP 30x8
+
100
0 1
+
1
2
(13)
1
(3)
1
(5)
1
(3)
1
(5)
1
(3)
1
(5)
1
(17)
2
151 -67 D 20 - 0/0 HL x x x 1f invincible, Pursuit property, charge 55f
Ultra Combo 30x9
+
240
0 1
+
6
2
(7)
2
(5)
2
(5)
2
(5)
2
(5)
2
(5)
1
(6)
1
(22)
3
65 157 -47 D 20 - 0/0 HL x x x 1~7f invincible, Pursuit property, Armor break, charge 55f
A/D A/D Ed Ed Gd c c
Move Dmg Stun st la ed tt Gd Ht Gd Ht Eg HL c e s Notes